Project Magma
- Group Bio
- Project Magma started out as a map making group for Myth TFL. However, before long it reshaped itself into an entity devoted to serving the Myth community through a variety of projects. We enjoy working together to make new plugins for the entire Myth series, create websites to facilitate the needs of the community, and develop the code base for the Myth series to ensure it recieves the support it needs.
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Balista
Balista unit shameless ripped off from the original Age of Empires. It's way more fun in Myth though Contact Visit my web-site to give feedback
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Forest of the Giants
Forest of the Giants Dare you venture into Forest Heart, the home of the Forest Giants? All enemies of the Forest Giants that ever entered the beautiful Forest heart have perished. Will it be any different for you? Horrifying early map of mine Contact …
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The Lands of Three
Description A dawn of morning over blood-red skies, Watching and waiting with vengful eyes. Waiting, yes waiting for death to come, Forever will be, only one. Better watch out for the one, the he, For you have entered THE LANDS OF THREE Strange things …
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Snowhere
A simple pack of winter maps with some haxOrs to liven things up a bit. Originally intended for a Christmas map but problems with my computer put an end to that idea. Perhaps for 2001 Contact Visit my web-site to give feedback
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Castle Defence
Description Defend the castle. One of my first maps shudder Contact Visit my web-site to give feedback
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A Shattered Visage
I met a traveller from an antique land Who said: Two vast and trunkless legs of stone Stand in the desert. Near them, on the sand, Half sunk, a shattered visage lies, whose frown, And wrinkled lip, and sneer of cold command, Tell that its sculptor well …
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Special Forces2 -- public beta [beta]
I've decided to give the public a small taste of Special Forces2 before I pull the trigger on a final release. This will help me make sure it all works as intended. If you come up with any major or minor bugs please post in this THREAD With this beta I'm …
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Who's On Mnet Vista Gadget [beta]
This is a gadget for Windows Vista Sidebar. It currently will display the number of players and games on your sidebar and has a flyout page that shows player names and ranks along with game info when you click on the title of a game. (Currently only lists …
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OmniPatch (OS X)
OmniPatch allows a mapmaker to create a patch between an old and a newer version of his or her plugin. Users can then apply the patch to the previous version of the plugin, to generate the new version. (OmniPatch is not limited to plugin files, and can be …
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OmniPatch Apply (Mac Classic)
OmniPatch Apply allows you to apply an omni patch to an old version of a plugin, to generate the new version. (OmniPatch is not limited to plugin files, and can be used to make patches between any two files.) This the Mac Classic version of OmniPatch …
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OmniPatch Apply (PC)
OmniPatch Apply allows you to apply an omni patch (made with OmniPatch Create) to an old version of a plugin, to generate the new version. (OmniPatch is not limited to plugin files, and can be used to make patches between any two files.) This the Windows …
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OmniPatch Create (PC)
OmniPatch Create allows a mapmaker to create a patch between an old and a newer version of his or her plugin. The resulting patch file will be significantly smaller than the full plugin size. Users can then apply the patch to the previous version of the …
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Wars of Reckoning
Wars of Reckoning is the ultimate battle between Light and Dark, set in The Great Divide, a large valley in desert. It is a two team mesh, one team will gain control of the Light, while the other of the Dark. Each team controls five powerful heroes …
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Myth II Dialog Editor
Tired of editing Myth II dialog tag files in a hex editor? Ever wanted to add new controls to existing dialogs? Or to take a peek at what's stored in Myth II dialog tag files? Well, now you can, with the new Myth II Dialog Editor! Brought to you …
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Updated Metaserver Source Code
The updated MythServer source code is based on the MythDevServer code released by MythDev in the autumn of 2003, which in itself was based on original bungie.net Myth II metaserver code released by Bungie Studios. Both of those releases are still …
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