Extras
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Latest →
- A State Of Fear V1.5
- Wisdom's Cry
- CWR-MAPS-11-15-08-b4
- CWR-TAGSET- Civil War Reloaded for myth 1.6
- Wild West: "Boot Hill"
- The Wild West.tagset
- A Very Idiot Halloween
Most Downloaded →
- 1161 - Chimera
- 1147 - Myth II: Dark Campaign
- 1138 - The Year of Burning Stone
- 999 - The Fallen Levels v2
- 989 - Mazzarin's Demise VI
- 966 - Myth TFL Multiplayer Mappack
- 952 - Jinn
Largest →
Highest Rated Items (1 - 15) for Myth II
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Phantom Hounds: The Call of Glory
Phantom Hounds: The Call of Glory follows an elite special-ops team called The Phantom Hounds serving in Maeldun’s legion during The Great War. The long-neglected force has been set on guard duty in a series of remote outposts where their talents are …
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Phoenix Rising
The Heron Guard, freed from the dishonor of failure and depleted after their battles against the Dark, once more opened their ranks to any warriors brave enough to accept the challenge of the Seven Phoenix Rising Tournament. Of the many young soldiers …
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The Camp: POW Rescue Mission
After the carnage all we wanted to do was rest.... But there was no time for rest. A call had just come over the radio that prisoners of war were being held in a large camp just north of the Baron Canal. Being so close, we had to take action. Cozmo's …
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Grave Tidings
Set during the Great War, Grave Tidings pits your small force of determined men of the Legion against a seemingly endless horde of the Dark. Hold the hill and protect the messenger, for he carries news that could decide the fate of the West and shape the …
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The Fallen Levels v2
After working on vTFL for Myth II v1.4, and porting the TFL multiplayer maps to Myth II, we began work on porting the TFL soloplayer maps to Myth II. Every level has been ported with painstaking accuracy, including not only the secret level, "A Long …
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Myth TFL Multiplayer Mappack
With Myth 1.4 slated to include a truly accurate TFL style gameplay option, the next obvious step was to create a truly comprehensive and faithful port of all the Myth TFL netmaps to Myth 1.4. All fourteen original Myth TFL Bungie netmaps, as well as many …
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Dorfball
"Dorfball had its beginnings in strength training exercises, most of which involved throwing increasingly large rocks at hapless captive ghôls. Alas, the supply of targets was seldom sufficient, and most dwarves grew tired of it long before their …
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Imprisoned
You, Gallathan the Knight, wake up with your 8 companions in a square room without any door or windows. You don't know who and why imprisoned you here. You can't even recall what had happened before you fell asleep. The only chance for you is to follow …
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Axis vs Allies 2 Expansion
Axis vs Allies 2 Expansion now on The Tain!
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Blue & Grey
This project began over a year ago as an extension of the two previous Civil War conversions (with the kind permission of their authors), and as Myth 1.4 progressed, it continued to grow in realism and gameplay depth. Indeed, many of the mapmaking …
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Mazzarin's Demise VI
Project Magma proudly presents Mazzarin's Demise VI, exclusively for Myth II 1.6. Once again, the Mazzarin's Demise series redefines epic co-op gameplay. In addition to more enemies, more spells, and new special effects, this installment provides players …
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Heroes of Haxors 2
Take a blender, pour everything you’ve ever learned in myth and then turn it on. What you get is Heroes of Haxors... 7 meshes on 2 maps, 400 units on the same map, 12 different heroes, 22 new special attacks, new units such as Hearthguards from myth III …
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The Year of Burning Stone
"I shall have the Ibis Crown, pretender, if I must take it from your crushed skull with my own two hands," Balor shrieked, and loosed the magics which would turn a green and pleasant land into a desolate expanse of ash and soot. Days later the Heron Guard …
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Jinn
Note: This version of Jinn has been updated by Phex to work correctly with the latest Myth II updates. What is Jinn? Jinn is a total conversion for the Myth II engine. The story is set in an alternate universe, during a time of immense political and …
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Power of Ten Plugin Pack
History has taught us that, rather than being a hindrance, contests that require a specific themed limitation on their entries often benefit all sorts of creativity, inevitably resulting in a crop of excellent and fun submissions. The challenge of this …
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